biothing

founded by Alisa Andrasek in 2001. Andrasek is an experimental practitioner of architecture and computational processes in design. Biothing is a trans-disciplinary laboratory that focuses on the generative potential of computational systems for design.

image: Agentware research 06_09, directed by Alisa Andrasek, AA DRL Probotics student team with BIOTHING, long-span roofscape STL model

biothing@vimeo, biothing@flickr


duab17_ (oriol)

a snapshot of generative works by Paul Prudence, “artist and real-time visual performer working with computational and visual feedback systems and video. Uses VVVV, Flash & processed Digital Video. Lecturer on visual music and syneasthetic art.” Mr Prudence runsĀ  the generative art blog dataisNature.


Breath of Complexity

a collection of complex systems by Jared Tarbell, including complexity in nature, iteration, combination, feedback, attractors, fractals, binary networks, or complex structural forms.


kunstForm5

by michael hansmeyer, who asks “what method, what system does an architect use to design a building? how are programmatic needs and context - with their degrees of freedon and constrains - translated into architectual design?” His algorithmic experiments, including 2d and 3d subdivision, L-systems, and parametrization explore the possibilities to answer these questions.

Image above: Subdivision of a cube. Inspired by Ernst Haeckel’s ‘Kunstformen der Natur’. Generated using processing.