MATSYS

“Established in 2004 by Andrew Kudless, Matsys is a design studio that explores the emergent relationships between architecture, engineering, biology, and computation. Based on the idea that architecture can be understood as a material body with its own intrinsic and extrinsic forces relating to form, growth, and behavior, the studio investigates methodologies of performative integration through geometric and material differentiation. The studio’s work ranges from speculative and built projects to the crafting of new tools which facilitate an interdisciplinary approach to the design and fabrication of architecture.”


Generative Gestaltung

a book about generative design by Hartmut Bohnacker, Benedikt Groß, Julia Laub, Claudius Lazzeroni. “For a few years now, generative design has been an insider tip at media art festivals and conferences. An interplay of complex information, graphic design and the opportunities provided by programming generate new, fascinating visual worlds that can visualize correlations and concurrences or allow chance to do the designing. We are experiencing a paradigm shift in design, which leads to new, formal visual worlds.” (yet only in german).



nervous system

Generative processes and digital fabrication. Jewelry, furniture and other design work by Jessica Rosenkrantz + Jesse Louis-Rosenberg. “Nervous System is an experimental design studio that uses new technologies to reinterpret natural phenomena. Nervous Sytstem combine algorithmic, generative, and interactive strategies with rapid prototyping methods to create products.” nervous-system@flickr


Twisted Architecture

Foster buildings mathematically revealed and explored by Chris Carlson and Mathematica. Even this trivial parameterization of a scaled and twisted half-sphere yields an amazing variety of forms, each of which suggests interesting avenues to explore. The last of those forms brought to mind Norman Foster’s Swiss Re building in London, nicknamed by the locals ‘the Gherkin.’ via Wolfram blog and tomC@delicious



biothing

founded by Alisa Andrasek in 2001. Andrasek is an experimental practitioner of architecture and computational processes in design. Biothing is a trans-disciplinary laboratory that focuses on the generative potential of computational systems for design.

image: Agentware research 06_09, directed by Alisa Andrasek, AA DRL Probotics student team with BIOTHING, long-span roofscape STL model

biothing@vimeo, biothing@flickr


Grid Index

by Carsten Nicolai, 2009. “Grid Index is the first comprehensive visual lexicon of patterns and grid systems. It is an essential reference book for designers, visual artists, architects, researchers and mathematicians.” Gestalten Verlag. short interview at XLR8R. Carsten Nicolai: Gridlocked.


kunstformen

by Andy Gilmore, a draftsman, designer, and musician based in Rochester, NY.


Black-White-Red

Anni Albers, student at the Bauhaus University, married to Josef Albers, teaching at the experimental Black Mountain College, one of the most influential textile designers of the 20th century. After being rejected from a glass workshop at the Bauhaus University, she took a weaving class.


Osmosis

by Arik Levy. crystal-inspired piece, rapid prototyped by .MGX, shown in milan  at the Swarovski Crystal Palace exhibition. “Osmosis: Through the membrane of experiencing the transition from real to virtual, from solid to a metaphor, visual and emotional perception transforms.”

via Dezeen


bldgblog book

by Geoff Manaugh, blogging at bldgblog.blogspot.com - architectual conjecture, urban speculation, landscape futures. A book full of “stories about the past news about the present and speculation about the future of how humans shape their environment. [..] a book combining history urban exploration science fiction design climate change and city planning with the view that everything is relevant to architecture.” amazon

via bldgblog@twitter


Marloes ten Bhömer

“Critically acclaimed designer Marloes ten Bhömer produces shoes that are both provocative and otherworldly. Her work fuses artistic and technological experiment in order to discover shoes anew.”  and other media.

via r-echos


Kinetic Design and the Animation of Products

by Ben Hopson for core77. An article about designing kinetic objects driven by “new technologies, new materials and increasingly sophisticated consumer tastes all demand colossal transformations. [..] Because motion is so elemental and so completely unexplored in design aesthetics, there is no limit to how it will be capitalized upon in the future. Kinetic Design will lead to new kinds of architecture, food, and chemical processes just as easily as it will lead to a better DVD player aperture.” But how do we get there? How can we design movement in 3-dimensional objects? How do we learn from science fiction? What is the language of movement, what is the vocabulary for motion, what are methods for sketching motion, how to record motion? Article includes a series of videos with kinetic sketches [1] [2] [3]

via toxi delicious, related Arthur Ganson, Theo Jansen, Jean Tinguley


Personal Skies

japan design network, curator Naoto Fukasawa. the rest is difficult for me to read.

via ffffound