Generative Gestaltung

a book about generative design by Hartmut Bohnacker, Benedikt Groß, Julia Laub, Claudius Lazzeroni. “For a few years now, generative design has been an insider tip at media art festivals and conferences. An interplay of complex information, graphic design and the opportunities provided by programming generate new, fascinating visual worlds that can visualize correlations and concurrences or allow chance to do the designing. We are experiencing a paradigm shift in design, which leads to new, formal visual worlds.” (yet only in german).


onedotzero-ident

“onedotzero is an international moving image festival, showcasing a variety of work from innovators across the globe. This year’s festival identity was created collaboratively by Wieden+Kennedy & Karsten Schmidt (PostSpectacular). [..] To complete the community ethos of our identity concept we decided to open source the entire generator, installation software & tools in the hope to encourage further discussion, educate and hopefully see some wonderful new additions/re-renderings of the whole concept…”


toxiclibs showreel frames 4x6

Reblog postspectacular aka toxi aka Karsten Schmidt: “Right on time for my talk at Flash On The Beach I edited & released the 1st community showreel of projects & experiments utilizing the toxiclibs libraries. Thanks to everyone who contributed!” Watch it in sweet HD on vimeo.


interim camp

by field.io, marcus wendt and vera-maria glahn. an experimental short film, 12mins. generative strategies have been used to create a surreal and supernatural landscape.

via www.field.io


Volumetric Brush

Karsten Schmidt using processing and toxiclibs. take a brush and draw your own volumetric objects.

via toxi


grainface

Grainface is the laptop ensemble of the Institute for musicology and musicinformatics (Musikwissenschaft und Musikinformatik) of the University of Music karlsruhe. grainface uses commercial and non-commercial software to create rhythmic sound collages combined with their own ideas and interpretations. video [1][2]


kunstForm5

by michael hansmeyer, who asks “what method, what system does an architect use to design a building? how are programmatic needs and context - with their degrees of freedon and constrains - translated into architectual design?” His algorithmic experiments, including 2d and 3d subdivision, L-systems, and parametrization explore the possibilities to answer these questions.

Image above: Subdivision of a cube. Inspired by Ernst Haeckel’s ‘Kunstformen der Natur’. Generated using processing.


Radiolarian Print

by robert hodgin. forms and shapes inspired by biologist, naturalist, phiolosopher, artist Ernst Haeckel, who compiled  thousands of new species illustrated and described in “kunstformen der natur”. Being a big fan of Hackel’s drawings myself, i am equaly amazed by robert’s translations expressed within the language of code.

via flight404


Guilloche 2009-01-31

algorithmic experiments by andreas koerberle, aka eskimoblood. excursions into the possibilities with guilloche patterns and voronoi structures.

via eskimoblood